FiveM Limits
To avoid bugs or simply to limit the use of performance GTA applies limits on certain game functions, here I will make a collection that I will update over time to inform who are looking for them
Blips
While developing melons_mapsutility
making fragmented blocks of blips that did not exceed the limits I failed to encounter the problem, however a month later while reworking cdn-fuel
in melons_fuel
I noticed that limit, that is for Named Blips (the ones we commonly see on the right side of the map) have a default limit that doesn't exceed 99, in fact each Named Blip with unique name will occupy 1 slot out of 99 and once you reach the limit, problems may arise such as the disappearance of the blip sidebar and the impossibility of selecting existing ones, for this reason the advice (as I did in melons_fuel
) is to group the blips of the same category under the same name so as to occupy only one name slot but the blips will be many more
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